 _____________________________________________________________
|                                                             |
| MUGEN Trounament 3, Mugen Motif. Beta Release. 80% complete |
|                                                             |
|                      - By Drachir -                         |
|                    Dr4ch1R@yahoo.com                        |
|_____________________________________________________________|

===============================================================


Thank you for downloading this Motif for use with Mugen beta
version 2001.04.14 (DOS). This changes the appearance of your 
Mugen game's Title, Select, Option, and Versus Screen. For more
information about Mugen Motifs see the Readme.txt and 
Mugenfaq.txt found in your mugen directory. For more 
information about Mugen, visit http://www.elecbyte.com



About this release
------------------

Mugen Tournament 1 & 2 were, in my opinion, are two of the 
greatest original screen packs created for its time (1999-2000).
It's now 2002, and its time for Mugen Tournament to make a come
back! 

BTW, MT1, and MT2 was created by Destino, the former webmaster
of mugen4ever. You can still download them from 
www.mugen4ever.com or go.to/mugen4ever

Requirements
------------

Mugen 2001.04.14 (DOS).
Pentium 200mhz.
32mb RAM.



Installation
------------

1. In your Mugen's DATA directory, create a directory named MT3.
2. Extract the contents of this archive to your new MT3 directory.
3. Move MT3.bat to your Mugen directory. (the directory where 
   Mugen.exe is kept).
4. Configure Select.def in the MT3 directory (See next section).
5. Run MT3.bat to start up your next Mugen game using this motif.



Adding Chars to the Select Screen
---------------------------------

In the select.def file you will see some lines containing the following
text which will help you set the layout of the select screen.

randomselect;================= Insert char Here =====================

Replace 'randomselect' with the appropriate parameters to add a
character. See Select.def for information about parameters.

eg.
ibuki, random, order=9;============= Insert char Here ================

Following the layout guide ensures that your character icons will
follow the intended diagonal layout.

The same applies for Secret, and CPU only/Random Select only characters

eg.
Ayanami, stages\Unit0bay.def, order=7;==========Insert CPU-ONLY charact...
PocketVega, random, order=9;==========Insert Secret char here ======...


IMPORTANT
* Don't forget to add a ";" before the " ============== Insert char..."
                  eg. "...andom, order=9;============== Insert char..."                                
* If you have randomboxes in your select screen, then CPU-only 
  characters WILL be selectable BUT only via random select.
* Make sure that your "order" parameters are properly set for
  CPU only / Random Select only characters to function

See the file Select.def located in your DATA directory for more
information about inserting characters, and their parameters.



Special Thanks
--------------

- KingTigre, who made me an excellent WW-X flash intro.
- MGBR.NET for considering my releases post worthy.
- MugenGuild, dito.
- Elecbyte. For making Mugen.
- You, for downloading this motif.





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I SAID [End of File] DAMMIT!!











































































































































































































































































































































Just PISS OFF MATE!











































































































































































































































































Oh, Fine Then!
http://www.geocities.com/dr4ch1r/MvC2.zip? 
Be quick, BE VERY, VERY QUICK!!!
[do not remove "?"]